Gotta go fast and furious! – Lille Special Event 6th Place Team Report

Hi everyone! My name is Arthur Blanc-Renaudie (@Lunard8128 on Twitter) and I am a French VGC player. I am here today to share with you the team I used at Lille’s Special Event, where I placed 6th.

I first competed in 2016, playing with the infamous Big 6, then I went up with Arash’s team and modified it to place within the top 16 at the 2016 Liverpool Regionals. Then, I stopped playing in 2017 because I thought that Z-moves, Tapu Pokémon and 7th gen in general was too broken for this.

But as you may have noticed, I came back in 19 to search original Pokemon, given that my favorite way to play Pokémon and approach the game is by finding anoriginal way to counter the metagame. My team isn’t as good as it was in 2016, but it was full of surprises and, most importantly, it worked well.

Team Building Process

Because of monetary reasons, I focus on local events, so I wanted a fun team for Lille. This season, I wanted to test how hyper offense fared in VGC, as I knew that when using this kind of teams, games are decided very quickly, which also makes information play a huge role.

kyogre Victory Roadxerneas Victory Roadincineroar Victory Roadtoxicroak Victory Roadludicolo Victory Roadnihilego Victory Road
I started team building in September, watching as many games as possible so I could get an insight of some good Pokémon to focus on. My first team wasn’t very good to me, as I couldn’t play well with Xerneas or Incineroar, which made me change them.

kyogre Victory Roadyveltal Victory Roadferrothorn Victory Roadtoxicroak Victory Roadludicolo Victory Roadnihilego Victory Road
After using Yveltal over Xerneas and Ferrothorn over Incineroar, Nihilego wasn’t fulfilling the goals I expected, so I looked for a better answer against Xerneas, which lead me to finding out that Naganadel was really a beast.

On the other hand, I was using a Life Orb Ludicolo at the time, so I decided to swap Ferrothorn for Tapu Bulu, as it would power up Ludicolo’s Grass-type attacks even further thanks to the Grassy Terrain, while still helping against Trick Room teams more actively than Ferrothorn did. The HP recovery and being able to remove opposing terrains was quite nice, too.

kyogre Victory Roadyveltal Victory Roadtapu-bulu Victory Roadtoxicroak Victory Roadludicolo Victory Roadnaganadel Victory Road
Because my Kyogre and Ludicolo both put opposing Xerneas at very low HP, I wanted a strong priority to finish them regardless of speed increases. For this reason, I replaced Toxicroak for Metagross, which could give me another nice option against Trick Room teams thanks to its low Speed and good damage output.

kyogre Victory Roadyveltal Victory Roadtapu-bulu Victory Roadmetagross Victory Roadludicolo Victory Roadnaganadel Victory Road
However, as the format developed, I realized that Metagross was not sufficiently strong to beat Xerneas, while it was also bad in many other situations. Nevertheless, I still wanted a hard hit on Xerneas before it could attack, so I looked for every priority user just to get confirmation that Metagross was the only one decent to do so.

Frustrated, I was looking for new approaches to this concept when Speed Boost came to my mind. That’s where I tested Scolipede, an obscure choice that proved to be really good both by being unexpected to my opponents and proactive when meeting my expectations.

kyogre Victory Roadyveltal Victory Roadtapu-bulu Victory Roadscolipede Victory Roadludicolo Victory Roadnaganadel Victory Road
Prior to Lille, I played at a MSS in Paris, where I got destroyed 3 times by the so-popular Space-X team, consisting of Xerneas, Lunala, Incineroar, Toxicroak, Crobat and Smeargle.

The matchup reminded me of my last tournament game in 2016, where I couldn’t beat Markus and his combo of double Fake Out+Boosted Xerneas. This made me feel quite bad, as I expected a lot of people to bring variants of the team to Lille.

kyogre Victory Roadyveltal Victory Roadtapu-bulu Victory Roadscolipede Victory Roadnaganadel Victory Roadtsareena Victory Road
As an answer to this, I ended up using Tsareena over Ludicolo, which prevented Fake Out and priority stuff from the likes of Tornadus against my team. As you will be able to see in the next few lines, it was not the usual Tsareena we’re all used to see…

The Team


Kyogre @ Choice Scarf
Ability: Drizzle
EVs: 132 HP / 60 Def / 116 SpA / 12 SpD / 188 Spe
Modest Nature
IVs: 0 Atk
– Water Spout
– Origin Pulse
– Ice Beam
– Thunder

Kyogre is here to exert huge offensive pressure against all kinds of opponents. It also helps immensly my setup with Scolipede protecting it from many threats like Incineroar.

While the moves are standard, Ice Beam was pretty useless in my team, I never used it once during the whole tournament. The only Pokémon against which I might use it are Rayquaza and Zygarde. Consequently, I should have used Scald instead in order to bypass Wide Guard or avoid Origin Pulse’s miss chance. This reflected on my quater-finals game, which would’ve put me in a much better position should I’ve had Scald.

I built my Kyogre to be just faster than Tapu Koko, hit like Timid Max Spa Kyogre and to take +2 Moonblast from Timid Xerneas. The rest was dumped into Defense, which also allows me to survive 2 Sucker Punch from regular Max Atk Yveltal. With Tsareena being on the team, I was hesitating on investing more in Special Attack to improve my roll on Water Spout+Feint, or to avoid a roll on Origin Pulse, against Careful Incineroar, but in the end it stayed like this.

Offensive calcs

incineroar Victory Road 116+ SpA Kyogre Origin Pulse vs. 236 HP / 236+ SpD Incineroar in Rain: 186-218 (93 – 109%) — 56.3% chance to OHKO

groudon Victory Road 116+ SpA Kyogre Water Spout (150 BP) vs. 252 HP / 0 SpD Groudon in Sun: 116-138 (56 – 66.6%) — guaranteed 2HKO

xerneas Victory Road 20+ SpA Kyogre Water Spout (150 BP) vs. 4 HP / 0 SpD Xerneas in Rain: 163-193 (80.6 – 95.5%) — guaranteed 2HKO

Defensive calcs

xerneas Victory Road (+2) 252 SpA Fairy Aura Xerneas Moonblast vs. 132 HP / 12 SpD Kyogre: 160-190 (83.3 – 98.9%) — guaranteed 2HKO

yveltal Victory Road 252 Atk Dark Aura Yveltal Sucker Punch vs. 132 HP / 60 Def Kyogre: 82-97 (42.7 – 50.5%) — 1.6% chance to 2HKO

ludicolo Victory Road 252+ SpA Life Orb Ludicolo Grass Knot (120 BP) vs. 132 HP / 12 SpD Kyogre: 172-203 (89.5 – 105.7%) — 25% chance to OHKO


Yveltal @ Dread Plate
Ability: Dark Aura
Shiny: Yes
EVs: 180 HP / 68 Atk / 4 Def / 4 SpD / 252 Spe
Jolly Nature
– Knock Off
– Foul Play
– Sucker Punch
– Tailwind

My offensive moves are pretty standard, with Knock Off removing items everywhere and Foul Play attacking through attack drops. Since I play hyper offense, I didn’t feel the need of Protect. Finally, Tailwind was to be faster than a boosted Xerneas or to match up an opposing Tailwind.

The attack investment is just enough to OHKO Ludicolo/Tapu Lele with Knock Off. The full speed is here to play the very important speed tie against Xerneas, while the rest was put into bulk.

Offensive calcs

ludicolo Victory Road 68 Atk Dread Plate Dark Aura Yveltal Knock Off (97.5 BP) vs. 4 HP / 0 Def Ludicolo: 157-186 (100.6 – 119.2%) — guaranteed OHKO

tapu-lele Victory Road 68 Atk Dread Plate Dark Aura Yveltal Knock Off (97.5 BP) vs. 4 HP / 0 Def Tapu Lele: 148-175 (101.3 – 119.8%) — guaranteed OHKO


Tapu Bulu @ Assault Vest
Ability: Grassy Surge
EVs: 244 HP / 236 Atk / 4 Def / 20 SpD
Brave Nature
IVs: 0 Spe
– Horn Leech
– Wood Hammer
– Superpower
– Stone Edge

Its main goal is simple: having the advantage of terrain always on my side. By overriding Tapu Koko’s Electric Terrain, my Pokémon could handle its attacks with more ease, whereas removing Psychic Terrain allowed me to use Sucker Punch and getting rid of Misty Terrain lets me abuse of Naganadel’s nuke in Specs Draco Meteor. It’s also here as it does a great job against most of Trick Room’s abusers like Stakataka.

When it comes to its item, I chose Assault Vest for overall more survivability while still being able to hit my opponents hard. Losing Protect was not as big of a factor, as you might expect on a team like this one. The EVs allow me to maximize bulk while nuking on things with Wood Hammer and Superpower.

Offensive calcs

groudon Victory Road 236+ Atk Tapu Bulu Wood Hammer vs. 252 HP / 4 Def Groudon in Grassy Terrain: 252-296 (121.7 – 142.9%) — guaranteed OHKO

dialga Victory Road 236+ Atk Tapu Bulu Superpower vs. 252 HP / 100 Def Dialga: 118-140 (57 – 67.6%) — guaranteed 2HKO after Grassy Terrain recovery

lunala Victory Road 236+ Atk Tapu Bulu Wood Hammer vs. 4 HP / 0 Def Lunala in Grassy Terrain: 184-217 (86.3 – 101.8%) — 18.8% chance to OHKO [Shadow Shield broken]

tapu-fini Victory Road (-1) 236+ Atk Tapu Bulu Wood Hammer vs. 252 HP / 4 Def Tapu Fini in Grassy Terrain: 200-236 (112.9 – 133.3%) — guaranteed OHKO

stakataka Victory Road 236+ Atk Tapu Bulu Superpower vs. 252 HP / 0- Def Stakataka: 180-216 (107.1 – 128.5%) — guaranteed OHKO [17 Def IVs]


Naganadel @ Choice Specs
Ability: Beast Boost
Shiny: Yes
EVs: 44 HP / 4 Def / 252 SpA / 4 SpD / 204 Spe
Modest Nature
IVs: 0 Atk
– Draco Meteor
– Heat Wave
– Sludge Bomb
– Sludge Wave

Naganadel is the star of the team. It was added to threaten with huge amounts of damage to as many Pokémon as possible. Yveltal+Naganadel is clearly one of the most powerful leads of my team, as it exerts a lot of pressure and allows for a Tailwind setup that allows Kyogre to come and clean on the lategame. Its Speed EVs allow it to outrun max speed Timid Xerneas by 1 point while maximizing its offense.

When it comes to its move, you’ll first notice Draco Meteor, a move that I rarely use because I really dislike being locked on it, especially when there is a Xerneas on the opposing side team. Nevertheless, it is able to put in work, as you’ll see on the calcs below.

Heat Wave was also really useful when countering the Venusaur/Groudon lead, as it put my opponent in the dicothomy of either allowing me to get Tailwind by putting Naganadel to sleep, or get hit with a Sun-boosted Choice Specs Heat Wave onto both of its Pokémon. And regardless, do you really want to KO Naganadel so scarf Kyogre can run rampant through you as soon as it comes out, or you prefer leaving Naganadel alive, thus getting Heat Wave spam all day long?

Finally, there’s a double Poison-type attack to round things up. Firstly, Sludge Bomb hits like a truck thanks to being STAB-boosted. As almost every team uses at least a Fairy-type, it’ll surely do the job on getting the KOes while still hitting hard neutral targets.

However, Sludge Wave is an unorthodox move that allows me to bypass redirection of the likes of Amoonguss and Smeargle while still KOing or leaving on a sliver of HP opposing Xerneas, which then get finished off by any of Yveltal’s attacks. This proved to be huge against multiple opponents, which weren’t expecting it.

  • 252+ SpA Choice Specs Naganadel Sludge Wave vs. 4 HP / 0 SpD Xerneas: 200-236 (99 – 116.8%) — 87.5% chance to OHKO

In practice, I found that sometimes I had to use Sludge Wave besides partners like Tsareena on the switch-in to avoid any incoming Fake Out. This should give you a hint on Tsareena’s set…

Offensive calcs (Draco Meteor)

groudon Victory Road 252+ SpA Choice Specs Naganadel Draco Meteor vs. 252 HP / 0 SpD Groudon: 195-231 (94.2 – 111.5%) — 68.8% chance to OHKO

zygarde Victory Road 252+ SpA Choice Specs Naganadel Draco Meteor vs. 252 HP / 4 SpD Zygarde 50%: 372-438 (173 – 203.7%) — guaranteed OHKO

yveltal Victory Road 252+ SpA Choice Specs Naganadel Draco Meteor vs. 0 HP / 4 SpD Yveltal: 181-214 (90 – 106.4%) — 43.8% chance to OHKO

lunala Victory Road 252+ SpA Choice Specs Naganadel Draco Meteor vs. 4 HP / 0 SpD Shadow Shield Lunala: 84-100 (39.4 – 46.9%) — guaranteed 3HKO

toxicroak Victory Road 252+ SpA Choice Specs Naganadel Draco Meteor vs. 148 HP / 244 SpD Assault Vest Toxicroak: 124-147 (70 – 83%) — guaranteed 2HKO

Offensive calcs (Heat Wave)

groudon Victory Road 252+ SpA Choice Specs Naganadel Heat Wave vs. 252 HP / 0 SpD Groudon in Sun: 107-127 (51.6 – 61.3%) — guaranteed 2HKO

xerneas Victory Road 252+ SpA Choice Specs Naganadel Heat Wave vs. 4 HP / 0 SpD Xerneas in Sun: 100-118 (49.5 – 58.4%) — 98.8% chance to 2HKO

venusaur Victory Road 252+ SpA Choice Specs Naganadel Heat Wave vs. 4 HP / 0 SpD Venusaur in Sun: 198-234 (126.9 – 150%) — guaranteed OHKO

amoonguss Victory Road 252+ SpA Choice Specs Naganadel Heat Wave vs. 252 HP / 212+ SpD Amoonguss in Sun: 170-200 (76.9 – 90.4%) — guaranteed 2HKO

Offensive calcs (Sludge Bomb)

xerneas Victory Road 252+ SpA Choice Specs Naganadel Sludge Bomb vs. 252 HP / 92 SpD Xerneas: 230-272 (98.7 – 116.7%) — 93.8% chance to OHKO

yveltal Victory Road 252+ SpA Choice Specs Naganadel Sludge Bomb vs. 0 HP / 4 SpD Yveltal: 126-148 (62.6 – 73.6%) — guaranteed 2HKO

kyogre Victory Road 252+ SpA Choice Specs Naganadel Sludge Bomb vs. 4 HP / 0 SpD Kyogre: 93-111 (52.8 – 63%) — guaranteed 2HKO

incineroar Victory Road 252+ SpA Choice Specs Naganadel Sludge Bomb vs. 236 HP / 236 SpD Incineroar: 108-127 (54 – 63.5%) — guaranteed 2HKO

Defensive calcs

yveltal Victory Road 252 Atk Black Glasses Dark Aura Yveltal Sucker Punch vs. 44 HP / 4 Def Naganadel: 123-145 (79.8 – 94.1%) — guaranteed 2HKO

yveltal Victory Road 252 Atk Life Orb Dark Aura Yveltal Sucker Punch vs. 44 HP / 4 Def Naganadel: 133-157 (86.3 – 101.9%) — 12.5% chance to OHKO


Tsareena @ Kebia Berry
Ability: Queenly Majesty
EVs: 244 HP / 252 Atk / 4 Def / 4 SpD / 4 Spe
Adamant Nature
– Power Whip
– Feint
– Helping Hand
– Protect

Tsareena was a last minute addition to the team to avoid opposing priority moves as well as providing me more tools on the Space-X matchup. The principle is simple: Water Spout/Sludge Wave + Helping Hand/Feint spam.

Because I had to maneuver around the multiple Fake Out of teams like that one, and Smeargle is always a tricky threat that can both use Fake Out or redirect your moves away in the same turn, I found myself switching into Tsareena while using Sludge Wave with Naganadel, which made me use a Kebia Berry so I could my own Naganadel’s moves to keep up the pressure in the following turns.

  • 252+ SpA Choice Specs Naganadel Helping Hand Sludge Wave vs. 244 HP / 4 SpD Kebia Berry Tsareena: 148-175 (83.1 – 98.3%) — guaranteed 2HKO


Scolipede @ Focus Sash
Ability: Speed Boost
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
– Swords Dance
– Poison Jab
– Megahorn
– Protect

Scolipede is one of the team’s most interesting Pokémon. At first sight, it has very mediocre statistics, and it needs Jolly nature to outspeed many Pokémon, thus losing offensive prowess. Furthermore, Incineroar is everywhere, ready to Intimidate it. It doesn’t even have Gunk Shot. So, what exactly makes Scolipede so strong?

First, let’s speed things up. At neutral [180 Spe], it outspeeds notable threats like Yveltal, Xerneas and Kartana. When it gets to +1 [270 Spe], it outpaces modest Venusaur under sun, Ludicolo under rain, Choice Scarf Kartana, bulkier variants of Xerneas and most of the meta under Tailwind. Finally, +2 Spe [360] allows it to take on all Xerneas variants.

Don’t let Scolipede fool you: it’s got a very good offensive typing within the current meta. Poison-type attacks are very good since given that many Pokémon of this format are Fairy or Grass-types, while its 120 BP STAB Megahorn does a sizable chunk to all neutral threats.

When well-placed on the field, Scolipede’s solid damage output and speed and can tear though many teams, especially those focusing on taking its partners. Scolipede’s goals are to either to protect Kyogre from common threats (Kyogre, Ludicolo, Scarf Kartana) or check on Xerneas almost always while being able to pose a threat every turn it stays on the field.

Finally, one of Scolipede’s greater assets is the psychological pressure it puts on the opponents, as Speed Boost creates an urgence to the opponent to take it down, an urgence furthered once I set up Swords Dance. Another concern for the opponents is Scolipede’s potential Baton Pass, as its boosting moves fit well with threats like Yveltal that could be waiting on my team’s back. Overall, I found Scolipede to be good and fun to use.

Offensive calcs (neutral Atk)

groudon Victory Road 252 Atk Scolipede Megahorn vs. 252 HP / 4 Def Groudon: 64-76 (30.9 – 36.7%) — 61.9% chance to 3HKO

tapu-koko Victory Road 252 Atk Scolipede Poison Jab vs. 4 HP / 0 Def Tapu Koko: 132-156 (90.4 – 106.8%) — 37.5% chance to OHKO

tapu-lele Victory Road 252 Atk Scolipede Poison Jab vs. 4 HP / 0 Def Tapu Lele: 146-174 (100 – 119.1%) — guaranteed OHKO

ludicolo Victory Road 252 Atk Scolipede Poison Jab vs. 4 HP / 0 Def Ludicolo: 152-182 (97.4 – 116.6%) — 93.8% chance to OHKO

tsareena Victory Road 252 Atk Scolipede Megahorn vs. 252 HP / 4 Def Tsareena: 174-206 (97.2 – 115%) — 87.5% chance to OHKO

lurantis Victory Road 252 Atk Scolipede Megahorn vs. 252 HP / 4 Def Lurantis: 186-222 (105 – 125.4%) — guaranteed OHKO

raichu Victory Road 252 Atk Scolipede Megahorn vs. 4 HP / 0 Def Raichu: 138-163 (101.4 – 119.8%) — guaranteed OHKO

Offensive calcs (+2 Atk)
xerneas Victory Road +2 252 Atk Scolipede Poison Jab vs. 252 HP / 20 Def Xerneas: 234-276 (100.4 – 118.4%) — guaranteed OHKO yveltal Victory Road +2 252 Atk Scolipede Megahorn vs. 0 HP / 0 Def Yveltal: 178-211 (88.5 – 104.9%) — 31.3% chance to OHKO kyogre Victory Road +2 252 Atk Scolipede Megahorn vs. 4 HP / 0 Def Kyogre: 186-220 (105.6 – 125%) — guaranteed OHKO tapu-fini Victory Road +2 252 Atk Scolipede Poison Jab vs. 252 HP / 4 Def Tapu Fini: 204-240 (115.2 – 135.5%) — guaranteed OHKO kartana Victory Road +2 252 Atk Scolipede Megahorn vs. 4 HP / 0 Def Kartana: 136-162 (100.7 – 120%) — guaranteed OHKO bronzong Victory Road +2 252 Atk Scolipede Megahorn vs. 244 HP / 0 Def Bronzong: 153-180 (88.4 – 104%) — 25% chance to OHKO incineroar Victory Road +2 252 Atk Scolipede Megahorn vs. 236 HP / 4 Def Incineroar: 186-219 (93 – 109.5%) — 56.3% chance to OHKO

Common Leads

yveltal Victory Roadnaganadel Victory Road Yveltal+Naganadel
Used commonly against Xerneas/Yveltal teams with Venusaur. The lead exerts double pressure on Xerneas with Knock Off/Sludge Bomb. If my opponent tries to use Amonguss to redirect my attacks, Sludge Wave+Knock Off clears both threats and may seal the game on Turn 1.

If my opponent leads with Groudon/Venusaur then I can simply Heat Wave/Tailwind, having either Groudon down to half HP and Venusaur to the Sash, or Tailwind up on my end.

This matchup is often combined with Kyogre and Scolipede in the back, so if my opponent tries to KO one of my Pokémon, Kyogre comes with Water Spout spam. If it came that they KO both of my Pokemon, then I have a free setup with Scolipede while they reposition or just get KOed by Water Spout.

This combo of 4 is also good against the so-popular Xerneas/Kyogre/Tornadus core, but them having Choice Scarf Kyogre or leading Xerneas/Incineroar (though unlikely because of Kyogre and Tsareena, still possible) might make the matchup harder.

kyogre Victory Roadscolipede Victory Road Kyogre+Scolipede
One of the answers to the aforementioned Fake Out+Xerneas issue is Kyogre+Scolipede, which puts the opponent on having to either eat a full-powered Water Spout right on the get-go or allow my Scolipede to set up for free. Since they could fear a Tsareena switch-in to block Fake Out, they might end up just getting swept away by this lead.

kyogre Victory Roadtsareena Victory Road Kyogre+Tsareena
Similar to the lead stated before, but this time with Helping Hand and blocking priority over boosting. However, I’m not comfortable playing with it, so I just prefer using other leads. It is quite strong, though.

naganadel Victory Roadtsareena Victory Road Naganadel+Tsareena
This one is specially designed against Space-X, as it catches them off-guard on the first game by a Sludge Wave+Feint combo on most cases, bypassing Smeargle’s Wide Guard, Follow Me and Fake Out, KOing Xerneas and breaking Lunala’s Shadow Shield so both Yveltal and Kyogre can clean up.

kyogre Victory Roadyveltal Victory Road Kyogre+Yveltal
Though not my most common choice, this lead allows for immediate pressure with Choice Scarf Water Spout while Yveltal takes on threats coming in to take Kyogre’s attacks with moves like Knock Off or Foul Play, leaving threats in range of another Water Spout. Sucker Punch is good for finishing weakened off opponents after Kyogre’s done its job.

Threats

xerneas Victory Road Xerneas
While not exactly a bad matchup, Xerneas is either an easy-to-handle threat with both my Poison attackers, or a nightmare to wear down. Whenever you think you’re good against Xerneas, 99% of the times you will not.

kyogre Victory Road Choice Scarf Kyogre
Scarfed Kyogre variants are harder to handle as I got rid of my Ludicolo, but either wearing it off with Sucker Punch from Yveltal, checking it with Tapu Bulu or even forcing them to a Thunder speed tie are partial answers.

stakataka Victory Road Stakataka
Stakataka has an easy time setting up Trick Room if Kyogre can’t KO, but Tapu Bulu’s Superpower does a nice job at helping on it.

yveltal Victory Road Bulky Yveltal (AV/Seed)
My team is quite frail in exchange for good offensive pressure every single turn, but the bulkier Yveltal variants can take and shuffle the damage off while whittling down my team through moves like Snarl or Foul Play.

tapu-koko Victory Road Tapu Koko
Both of my restricted Pokémon are weak to Tapu Koko, so it should be noticed as a threat. Tapu Bulu helps to reduce the damage of Electric-type attacks, but it can escape the field through Volt Switch and reset it back later on the match. Scolipede can’t OHKO it with Poison Jab at neutral, which makes it harder to handle. If not scarfed or with Focus Sash

The event

Round 1 vs. Roberto Medina
xerneas Victory Roadyveltal Victory Roadincineroar Victory Roadcrobat Victory Roadludicolo Victory Roadamoonguss Victory Road

We had played before, I was using almost the same team but Tsareena wasn’t added yet.

Game 1 (L)
I used: yveltal Victory Roadnaganadel Victory Road/kyogre Victory Roadscolipede Victory Road
He used: yveltal Victory Roadludicolo Victory Road/xerneas Victory Roadamoonguss Victory Road

I don’t remember the match clearly, but I lost it on a speed tie between his Xerneas and my Yveltal.

Game 2 (W)
I used: naganadel Victory Roadtsareena Victory Road/kyogre Victory Roadscolipede Victory Road
He used: xerneas Victory Roadludicolo Victory Road/yveltal Victory Roadamoonguss Victory Road

Coming into game 2, I expected him to lead with Xerneas so he could immediately remove Yveltal if I were to lead with it again. After seeing his leads, I predicted that he’d try and switch Ludicolo for Amoonguss so he could redirect my moves on the following turn and used Feint+Sludge Wave, KOing his Xerneas and doing a bit less than half HP to his Amoonguss. He then sent out Yveltal and protected while I protected my Tsareena to keep on spamming Sludge Wave, KOing Amoonguss and boosting Naganadel at +2. The game was over as I was able to KO both his Yveltal and Ludicolo on turn 3.

Game 3 (W)
I used: yveltal Victory Roadnaganadel Victory Road/kyogre Victory Roadscolipede Victory Road
He used: yveltal Victory Roadludicolo Victory Road/xerneas Victory Roadamoonguss Victory Road

In this final game, I went back to my game 1 gameplan. Since he feared my Tsareena in the back coming on the field at any point, he made many suboptimal plays that ended up costing him the game, although I hadn’t even brought Tsareena.

Record: 1-0 (2-1)

Round 2 vs. Manfredi Insinga
groudon Victory Roadxerneas Victory Roadincineroar Victory Roadvenusaur Victory Roadkartana Victory Roadsableye Victory Road

Coming into the match, I knew how Sableye was usually played and thus I had come up with a way to stop it

Game 1 (W)
I used: yveltal Victory Roadnaganadel Victory Road/kyogre Victory Roadscolipede Victory Road
He used: xerneas Victory Roadincineroar Victory Road/groudon Victory Roadvenusaur Victory Road

In turn 1, he panicked and switched Groudon on Xerneas’ slot while using U-Turn to rejoin the field with Xerneas, but I managed to win the speedtie with Yveltal and KOed it before it could setup.

Game 2 (W)
I used: yveltal Victory Roadnaganadel Victory Road/kyogre Victory Roadscolipede Victory Road
He used: groudon Victory Roadincineroar Victory Road/xerneas Victory Roadvenusaur Victory Road

This time, he used Fake Out on Naganadel and Precipice Blades, which allowed me to cleanly set up Tailwind so Kyogre could come in on turn 2 and threaten with a double KO while Yveltal covered the switch-ins. The game ended on a 1v1 between Xerneas and Scolipede, which I won.

Record: 2-0 (4-1)

Round 3 vs. Alban Badin
xerneas Victory Roadlunala Victory Roadincineroar Victory Roadtoxicroak Victory Roadkartana Victory Roadsmeargle Victory Road

This round, I was paired against a fellow French player from Lyon. He rocked a Space-X team which I had prepared for.

Game 1 (W)
I used: yveltal Victory Roadnaganadel Victory Road/tsareena Victory Roadscolipede Victory Road
He used: xerneas Victory Roadsmeargle Victory Road/lunala Victory Roadtoxicroak Victory Road

Turn 1 I anticipated a Fake Out from Smeargle, since Wide Guard wouldn’t make sense given that nobody uses Sludge Wave (or Naganadel, for instance) and most players won’t rely on a Turn 1 Lovely Kiss. Thus, I switched into Tsareena and went for Sludge Wave, KOing his Xerneas and bringing Smeargle to the sash. The game went easy after that.

Game 2 (W)
I used: naganadel Victory Roadtsareena Victory Road/yveltal Victory Roadscolipede Victory Road
He used: lunala Victory Roadtoxicroak Victory Road/yveltal Victory Roadscolipede Victory Road

In turn 1 I went for Draco Meteor on Toxicroak, which unexpectedly KOed, while I switched out Tsareena for Yveltal. He switched Lunala out for Xerneas and then replaced the fainted Toxicroak with Lunala again.

Turn 2, I switched out my useless Naganadel out while knocking off his Modest Xerneas’ Power Herb. He gets locked into 2-turn Geomancy as he puts Scolipede down to its Sash with Lunala. The following turn, I used Poison Jab on Xerneas, which did not KO but poisoned, while I KOed his Lunala. While the poison helped me, I had Feint and Sucker Punch to potentially finish him off.

Record: 3-0 (6-1)

Round 4 vs. Anis Haque
kyogre Victory Roadxerneas Victory Roadincineroar Victory Roadtornadus Victory Roadkartana Victory Roadamoonguss Victory Road

Game 1 (W)
I used: naganadel Victory Roadyveltal Victory Road/kyogre Victory Roadscolipede Victory Road
He used: kyogre Victory Roadtornadus Victory Road/xerneas Victory Roadincineroar Victory Road

This lead was quite bad for me if he denied my Tailwind setup. On turn 1, he used Ice Beam on Naganadel and Hurricane on Yveltal, which got him the confusion and the T1 confusion hit. Then, I sent out Scolipede on Naganadel’s slot and went for Poison Jab + Sucker Punch to KO his Tornadus the following turn while he went for Ice Beam on Yveltal. His Incineroar replaced his Tornadus and I sent Kyogre back on Yveltal’s slot while protecting with Scolipede. As his Kyogre was locked into Ice Beam, I managed to setup with Scolipede while KOing his Incineroar with my Water-type attacks and I ended up taking the game.

Game 2 (L)
I used: yveltal Victory Roadnaganadel Victory Road/kyogre Victory Roadscolipede Victory Road
He used: kyogre Victory Roadtornadus Victory Road/xerneas Victory Roadincineroar Victory Road

In a much more aggressive play, he just double targeted my Yveltal on turn 1, straight up KOing it, and things were pretty rough for me this time.

Game 3 (W)
I used: yveltal Victory Roadscolipede Victory Road/kyogre Victory Roadtsareena Victory Road
He used: kyogre Victory Roadtornadus Victory Road/xerneas Victory Roadincineroar Victory Road

This time, I went for Sucker Punch on Kyogre as I protected my Scolipede. He went for Hurricane onto the protecting slot and used Water Spout. I could then Megahorn the Kyogre slot and use Tailwind, but his Kyogre switched out and my Scolipede got confused with Hurricane, which obliged me to switch it out. I don’t really remember how the rest of the game fared, but it ended up with me taking on his Xerneas with my Tsareena’s Feint.

Record: 4-0 (8-2)

Round 5 vs. George Onyejewke
kyogre Victory Roadtapu-lele Victory Roadlurantis Victory Roadkartana Victory Roadwhimsicott Victory Road

Game 1 (W)
I used: yveltal Victory Roadnaganadel Victory Road/kyogre Victory Roadtapu-bulu Victory Road
He used: kyogre Victory Road/tapu-lele Victory Roadlurantis Victory Road

After checking on his scarf Kyogre I panicked and double targeted it, which allowed him to cleanly set up Trick Room. However, some bad plays on his end allowed me to get the win.

Game 2 (W)
I used: kyogre Victory Roadyveltal Victory Road/tapu-bulu Victory Roadscolipede Victory Road
He used: kyogre Victory Roadwhimsicott Victory Road/tapu-lele Victory Road

This match was pretty disastrous when it comes to hax. He used Thunder on my Yveltal, paralyzing it, as I used Thunder on his own Kyogre, also paralyzing it. We both set up Tailwind as well. I switched Yveltal out into Scolipede while using Thunder again on his Kyogre, as he used Grass Knot on mine.

Replacing his Kyogre came Dusk Mane Necrozma, which I kept on using Thunder, getting another paralysis, which denied him from moving on the same turn. His Whimsicott fainted from a Poison Jab and his final replacement was Tapu Lele.

The final turn, I double targeted his Dusk Mane as he protected Tapu Lele. While I didn’t get the KO, he got the full para again and forfeited the game.

Record: 5-0 (10-2)

Round 6 vs. Eric Rios
kyogre Victory Roadlunala Victory Roadtapu-koko Victory Roadincineroar Victory Roadkartana Victory Roadamoonguss Victory Road

Game 1 (W)
I used: kyogre Victory Roadyveltal Victory Road/tapu-bulu Victory Roadscolipede Victory Road
He used: lunala Victory Roadtapu-koko Victory Road/incineroar Victory Roadamoonguss Victory Road

While I don’t exactly remember the game, I surely had a bad time in this matchup, but in the end I managed to take Game 1 sweeping with Scolipede.

Game 2 (W)
I used: kyogre Victory Roadtsareena Victory Road/tapu-bulu Victory Roadyveltal Victory Road
He used: incineroar Victory Roadamoonguss Victory Road/lunala Victory Roadtapu-koko Victory Road

On turn 1, I went for Helping Hand and Water Spout as he switched into Lunala and protected his Amoonguss. I proceeded to switch Tsareena out for Yveltal while keeping up the Water Spout pressure, but he revealed Wide Guard and used Spore on Kyogre. The following turn I went for Knock Off on Amoonguss as he switched Lunala out into Tapu Koko and put my Yveltal to sleep again.

Turn 4 I switch Yveltal out for Tapu Bulu and I get the turn 1 wake up with my Choice Scarf Kyogre, thus KOing his Lunala, which had just came on Amoonguss’ slot, and leaving Tapu Koko on the sash. The match was almost over at that point.

Record: 6-0 (12-2)

Round 7 vs. David Koutesh
kyogre Victory Roadlunala Victory Roadtapu-koko Victory Roadincineroar Victory Roadkartana Victory Roadtoxicroak Victory Road

In this final round I faced David Koutesh, but I just forfeited both games knowing I had ensured top cut.

Swiss record: 6-1 (12-4)

Top 8 vs. Nicolas Carvalho
kyogre Victory Roadlunala Victory Roadtapu-koko Victory Roadincineroar Victory Roadkartana Victory Roadamoonguss Victory Road

This match was very hard. Since we’re both good friends, he knew exactly what my team’s tricks were and had enough time to prepare it. On the other hand, I didn’t know anything in particular about his team and I didn’t prepare anything because I had a white night.

I don’t remember very clearly the set, likely due to my fatigue. He lead each game with Tapu Koko + Lunala, and I tried to adapt to his Choice Specs Tapu Koko, which destroyed my team even in Grassy Terrain. I managed to take on game 1 sweeping with Scolipede, but then I just lost the other two. I feel like I should’ve led with Tsareena+Kyogre in any of the games I lost, as it would’ve put me in a very decent position against his team, but I just didn’t.

Conclusion

I’d like to give a huge shoutout and special thanks to the French community: playing against you is so much fun 🙂

Thanks as well to Redsilver, who gave me clutch ideas like running max speed on Yveltal, which proved to be really good; and thanks to Napoleon_1er as well, who shared his hotel room with me just before the Top 8 match. I didn’t win, but at least I didn’t die of sleep deprivation or from cold either.

Finally, thanks to my tutor: without you, I wouldn’t have proved so many theorems/lemma. Sorry I didn’t spend much time writing the proof because of Pokémon.

Thank you as well for reading!

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