Introducing the Pokémon Union Cup ft. Sininchi!

salamence Introduction

From Victory Road & Sininchi we are pleased to introduce you the Union Cup! A Pokémon TCG tournament never seen before… For the very first time in history, great players of Pokémon TCG & VGC come together to compete in an invitational that promises to give a show that you will NOT forget!

Which team will be the champion? Which decks will they play? Who will make the best meta-call? All these questions and much more will be answered on the streams of all of them during the 23rd and 24th of January! We will also announce a big giveaway in which everyone will be able to participate! Don’t miss it!

salamence Participants

salamence Tournament structure

  • Only the VG player is allowed to play the tournament after having been coached by his partner (more details below)
  • Pokémon TCG Standard Format (Team Up – Vivid Voltage) 
  • Single Round Robin format. Group stage (4) + Playoffs
  • The best 2 players from their group will advance to playoffs
  • Best of 3 games.
  • Round time: 60 minutes (time starts when both players are ready & “flip a coin” of Game 1 animation shows up on screen!) You need to click on TIMED MATCH (activated) when you challenge your opponent!
    • If the timer is over after 60 minutes, the game results mark the winner of the matchup (if Player A goes 1-0 on games played, Player A wins the match)
    • If the timer is over after 60 minutes & the result on completed games is 1-1, the winner is decided by prizes taken of Game 3 once the timer is over (the player who has less prizes remaining wins game 3 and therefore wins the match!)
    • If the timer is over after 60 minutes & the result on completed games is 1-1, and both players have the same prizes remaining, the game continues until one player take a prize (that player wins game 3 and therefore wins the match!)
  • Players can’t talk with their Coaches during tournament games. They can only interact before the match and after it.
    • Special rule! You can talk with your coach during your turn once (1) per match (Bo3). Like the “phone a friend” wildcard in “who wants to be a millionare”.
      • To activate this wildcard, the player will have to say “UNION CALL” 
  • Decklists of players will be public during the tournament

salamence Tie breaks

Tie between 2 players

If there are 2 players tied in the group stage, the result of the direct match will be taken into account (head-to-head). The player who has won in the direct match advances to the next phase.

Tie between 3 players

If there are 3 players tied in the group stage, the tiebreakers will be as follows:

  1. Balance of complete matches wins/losses (Bo3) between the tied teams
    • That is, if Player 1, Player 2 and Player 3 have won the same number of matches in total at the end of the entire group stage, we will only take into account the wins between them three.
      • For example: If it turns out that Player 1 won both Player 2 and Player 3, Player 1 would have the most wins and would therefore be the winner of the tiebreaker, followed by the second with the most wins.
    • In the event that there is a tie between the other two because they have the same number of wins between them, it would be decided as a “tie between the two players” tiebreak (head to head).
  1. Balance of individual games wins/losses (Bo3) between the tied teams
    • In the event that the 3 players had been 1-1 between them (equal number of wins in matches between them), the number of individual wins (Bo3 matches) will be taken into account. Whoever accumulates the highest number of wins in the matches between them will be the winner of the tiebreaker, followed by the second with the most wins.
    • In the event that there was an advantage over 1 player and the other two had the same number of wins in matches, a tie would occur between two players and it would be resolved again with the head to head.
  1. Balance of individual games wins/losses (Bo3) between all players in the group
    • If the 3 teams had the same number of wins in matches between them, the number of wins in matches between all members of the group will be taken into account. Whoever has the highest number of wins in matches among all the members of the group will win the tiebreaker, followed by the second with the most wins in matches.
    • In the event that there was an advantage over 1 player and the other two had the same number of wins in matches, a tie would occur between two players and it would be resolved again with the head to head.
  1. Balance of prizes taken between the tied teams
    • The player who have taken more balance of prizes taken between the tied teams will advance to the next stage.
      • For example: If Player 1 took 12 prizes in the first Bo3, 8 prizes in the second Bo3 and 12 prizes in the third Bo3, Player 1 has 12+8+12 = 32 total of prizes taken. If the opponent of Player 1 took 4 prizes in the first Bo3, 8 prizes on the second Bo3 and 4 prizes in the third Bo3, the opponents of Player 1 took 4+8+4 = 16 total of prizes taken. That means 32-16 = +16 balance of prizes taken.
      • Whoever accumulates the highest balance of prizes taken in the matches between them will be the winner of the tiebreaker, followed by the second with the most balance of prizes taken.
    • In the event that there was an advantage over 1 player and the other two had the same balance of prizes taken between them, a tie would occur between two players and it would be resolved again with the head to head.
  1. Balance of prizes taken between all players in the group
    • If the 3 teams had the same balance of prizes taken between them, the balance of prizes taken between all members of the group will be taken into account. Whoever has the highest balance of prizes taken in matches among all the members of the group will win the tiebreaker, followed by the second with the most balance of prizes taken.
    • In the event that there was an advantage over 1 player and the other two had the same balance of prizes taken between them, a tie would occur between two players and it would be resolved again with the head to head.
  1. Most prizes taken between the tied teams
    • In the event that the balance of prizes taken between the players is the same (example = +16 prizes taken), whoever has the highest number of prizes taken will be the winner of the tiebreaker, followed by the second with the highest number of prizes taken.
      • For example: Player A took 32 prizes during all the Bo3 matches, while the opponents of Player A took 16 prizes during all the Bo3 matches. That means 32-16 = +16 balance of prizes taken.
      • Player B took 26 prizes during all the Bo3 matches, while the opponents of Player A took 10 prizes during all the Bo3 matches. That means 26-10 = +16 balance of prizes taken.
      • Player A & Player B have a balance of +16 prizes taken, but Player A has the highest number of prizes taken (32 from Player A over 26 from Player B), so Player A wins the tiebreaker.
    • In the event that there was an advantage over 1 player and the other two had the same amount of prizes taken between them, a tie would occur between two players and it would be resolved again with the head to head.
  1. Most prizes taken between all players in the group
    • If the 3 teams had the same quantity of prizes taken between them, the quantity of prizes taken between all members of the group will be taken into account. Whoever has the highest number of prizes taken in matches among all the members of the group will win the tiebreaker, followed by the second with the highest number of prizes taken.
    • In the event that there was an advantage over 1 player and the other two had the same amount of prizes taken between them, a tie would occur between two players and it would be resolved again with the head to head.
  1. Direct confrontation between the players (triangular Bo1)
    • If after all tiebreaker systems, there are still teams tied in all, we’ll make a Bo1 match between the tied teams until we get a winner.

salamence Playoffs

The two best players in each group will go on to a playoffs in direct elimination defined as follows:

  • Seed A: KOKO Group – 1st
  • Seed B: LELE Group – 2nd
  • Seed C: BULU Group – 1st
  • Seed D: FINI Group – 2nd
  • Seed E: FINI Group – 1st
  • Seed F: BULU Group – 2nd
  • Seed G: LELE Group – 1st
  • Seed H: KOKO Group – 2nd

Seed A being the first seed of the bracket starting from the top left, Seed B the second counting down from the left being the others, successive in this order until reaching the last seed H.

salamence Prizes

  • 1st place: Pokémon TCGOnline packs = 50 Vivid Voltage + 25 Champions Path + 50 random online packs! + x2 VIVID VOLTAGE BOOSTER BOX  
  • 2nd place: Pokémon TCGOnline packs = 30 Vivid Voltage + 20 Champions Path + 30 random online packs!
  • 3rd-4th place: Pokémon TCGOnline packs = 20 Vivid Voltage + 15 Champions Path + 20 random online packs!
  • 5th-8th place: Pokémon TCGOnline packs = 10 Vivid Voltage + 10 Champions Path + 15 random online packs!
  • 9th-16th place: Pokémon TCGOnline packs = 5 Vivid Voltage + 5 Champions Path + 10 random online packs!

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